Browsing Gaming
Physics Invader
Space Invaders plus gravity (and the carcasses of fallen enemy ships). (via) ![]()
Chronotron
Play a time-traveling robot that must work together with its past and future selves to solve puzzles while avoiding intractable time paradoxes. 40 levels is not enough. Via Kottke—shakes fist—earlier in the week. ![]()
Reformat the Planet
Somehow I missed this chiptune documentary at the previous SXSW. (via 4cr) ![]()
I am 8-bit 2008
A huge Flickr set by Old Man Musings’ Andrew Speers. ![]()
Song Summoner
Music × (Squenix + RPG) = frickin’ genius. I though about doing something similar as a Mint Pepper a while back. Mapping data from each of the default panes to different stats—Referrers to strength, Pages to agility, Searches to intelligence and Visits to hit points (obviously)—and then pitting Mint installations against each other. Shoulda-woulda-coulda. ![]()
Be A Design Cast 45
The Boys from the Be A Design Group sat me down after Think Tank Nashville back in September to talk shop. FFVI FTW! ![]()
Voices of the Lifestream
“…an OverClocked ReMix Album featuring free fan arrangements from the soundtrack to Square’s legendary Final Fantasy VII for the Sony Playstation.” ![]()
Lost Garden
A blog about game design. Danc effortlessly explores and explains why people play games (and interact with technology in general). Great content abounds. ![]()
Duck Hunt on the iPhone
Just in case you can’t get iPhoNES up and running. ![]()
The Final Fantasy Retrospective
Game Trailers is doing a thirteen part retrospective on Final Fantasy with a new episode every Sunday. Clips clock in at about ten minutes each—when all is said and done, we could be looking at a two hour documentary on Squenix’s favorite franchise. ![]()